Flutter and dive to avoid obstacles! Manipulate your fall speed to maneuver around spikes and rifts. Fluttering drains energy—Grab green energy pellets to replenish your energy gauge. You'll also find arrows granting you temporary speed boosts; Know when to use them and when to avoid them!

Keyboard controls:

  • Up arrow/W - Flutter
  • Down arrow/S - Dive
  • Q  - Pause/Unpause
  • Z - Select
  • X - Cancel

Mobile controls:

  • Tap buttons to navigate menus.
  • Tap the top of your screen to flutter, and the bottom half of your screen to dive.


Flutter (2023) was made using Godot and is intended to be my introduction to the engine. The original game was made with Scratch in 2021, with a remake/sequel called "Flutter 2" being released later that year, made with Unity. This game is meant to be everything I planned for the original game, namely the alternate costumes.

Comments

Log in with itch.io to leave a comment.

It's really cool seeing how far you've come from the original game. Nice job :)

Thank you! :D I’m glad I was finally able to make Flutter the way I originally wanted it to be, and that I’ve finally found a game engine that I’m comfortable with.